* |
Id |
R120 |
R240 |
V |
G=R1 |
H=R2 |
Id |
I |
|||||
R120 |
R240 |
R1 |
||||
R240 |
I |
R2 |
||||
V |
R2 |
R1 |
I |
R120 |
||
G=R1 |
I |
|||||
H=R2 |
I |
![]() translation |
![]()
horizontal |
![]()
vertical |
![]()
reflection + |
![]()
glide |
![]() rotation |
![]()
reflection + |
![]() translations |
![]() reflections |
![]()
reflections + |
![]()
glide |
![]()
reflections + |
![]() rotations (2) |
![]()
reflections + |
![]()
rotations (2) + |
![]()
rotations (2) + |
![]() rotations (4) |
![]()
reflections + |
![]()
rotations (4) + |
![]() rotations (3) |
![]()
reflections + |
![]()
rotations (3) + |
![]() rotations (6) |
![]()
reflections + |
Classification of IsometriesRigid Motions in (or about) the plane. Also called "Isometries" Orientation preserving Translations Rotations Orientation reversing Reflections Glide reflections
Next Class...Video : Isometries
The video introduced the four isometries we have discussed:
reflections, rotations, translations, and glide reflections.
It was shown that the product of two reflections is either a rotation (if the axes of the reflection intersect) or a translation (if the axes of the reflection are parallel).
Wingeometry demonstration for reflection- one and two reflections
What about 3 reflections? How to figure out.... match features.
Every plane isometry is the product of at most three reflections.
Two reflections = rotation or translation.Three reflections = reflection or glide reflection
Preserve
OrientationReverse
OrientationNo Fixed points Translation Glide reflection Fixed Point(s) Rotation Reflection Using Isometries to recognize symmetries of a figure or tiling.